NetOceanDirect  2.4.0
OceanDirect .NET API
stdafx.h
1 #pragma once
2 #define WIN32_LEAN_AND_MEAN
3 #include <Windows.h>
4 #include <vcclr.h>
5 #include <memory.h>
6 #include <assert.h>
7 #include <vector>
8 
9 #include "../../../../include/api/OceanDirectAPI.h"
10 #include "../../../../include/api/OceanDirectAPIConstants.h"
11 #include "../../../../include/api/advanced/Advance.h"
12 #include "../../../../include/api/advanced/BinningAPI.h"
13 #include "../../../../include/api/advanced/ContinuousStrobeAPI.h"
14 #include "../../../../include/api/advanced/DataBufferAPI.h"
15 #include "../../../../include/api/advanced/LampAPI.h"
16 #include "../../../../include/api/advanced/LightSourceAPI.h"
17 #include "../../../../include/api/advanced/NonLinearityAPI.h"
18 #include "../../../../include/api/advanced/DeviceRevisionAPI.h"
19 #include "../../../../include/api/advanced/ThermoElectricAPI.h"
20 #include <stdlib.h>
21 
22 
23 // Native OceanDirect namespaces
24 using namespace oceandirect;
25 using namespace oceandirect::api;
26 
27 // .NET namespaces
28 using namespace System;
29 using namespace System::Collections::Generic;
30 using namespace System::Diagnostics;
31 using namespace System::Runtime::InteropServices;